Motivation:
Started as a course assignment, this game was eventually developed as a tribute to one of my favorite characters in Marvel Cinematic Universe, Iron Man.
Timeline:
This game was developed in just 3 days and my friend and I coded for like 11 hours each day.
Learning Outcomes:
I gained insights into:
- Programming in Greenfoot
- Object Oriented Design Principles
- Java Programming
- Game Design Document
Challenges:
The biggest challenge was to code the game in just 3 days, we had to write a lot of maintainable and bug free code. Besides that :
- Thinking about the overall game flow was a challenge
- We had to code all the modules in a generic manner to make feature addition possible
Impact:
This application can be run on any device supporting Java without any additional installation. It features exciting gameplay with unlimited levels and interesting powers.